- HED_Lips_Tint_Vector: Base lip colour.
- HED_Lips_Tint_Scalar: Adjusts base. Nonzero here if you want Vector to show itself.
- HED_Addn_Spec_Lips_Scalar: Adjust the glow on the lips. Remember this is a Spec and requires to be hit by a lightsource fairly directly, otherwise no visible glow.
Black lips with strong white spec glow:
I never get a totally dark colour and it doesn't stop to be shinny. I dont know what Im doing wrong :(
ReplyDeletehttp://elemods.blogspot.nl/2013/06/scalar-vector-texture.html
ReplyDeletethis will give you a good example of how to set the numerical values to achieve what you are looking for